PBR textures Main armor texture
there are also textures on the eyes and other details of Face
Textures are scaled through third-party editors with no loss of quality
Model has Unity and Unreal packeges. Rigged to Epic skeleton and ready to retarget.
In Unity humanoid rig.
Cloth simulation in Unity and Unreal
In some places on the body, a two-sided shader is used For a unity, it is enclosed in a texture package